View Full Version : BeforeScriptReset and AfterScriptReset events
April 21st, 2005, 06:42 AM
I'm guessing that ScriptDisable is the equivalent of the first of these, but there doesn't seem to be an equivalent for AfterScriptReset. Shouldn't there be?
April 21st, 2005, 08:51 AM
There should be before and after script reset events....
Will check with Ron...
April 21st, 2005, 08:52 AM
Also, note, since Girder can load multiple files there is a on fileload event which only that file gets so it can initialize......
April 22nd, 2005, 03:55 PM
Before the scripting engine resets we get:
ScriptDisable ( or BeforeScriptReset in g3.3 terms )
When the Script engine is back up we get:
ScriptEnable ( or AfterscriptReset in g33 terms)
April 22nd, 2005, 03:58 PM
I'm seeing ScriptDisable, but not ScriptEnable
April 22nd, 2005, 04:00 PM
That is weird what version of G are you running? I will be releasing a new version today maybe that is fixed in my copy.
April 22nd, 2005, 04:01 PM
I'm on Alpha 11
April 24th, 2005, 12:22 AM
Does A12 fix the issue? Note: If you are using lua- threads we might have a fix for you.
April 24th, 2005, 02:47 AM
Yes, it seems to have. I'm not using threads yet, but will be starting to soon.
April 24th, 2005, 03:45 PM
wait for a13. It will come out soon.
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