I have two instances of girder running this and accepting client connections to send events problem is it is slow to accept connection not sure why. It is taking two to three attempts for the iRule client to get a connection.Code:function iruleTCPserver(p1,p2) if ( p2 == transport.constants.event.CONNECTIONCLOSED ) then print("#1 response PROBABLY WILL NOT HAPPEN...") return end if ( p2 == transport.constants.event.NEWCONNECTION ) then print("New iRule Connection.") iruleTCPclients[p1]=true gir.TriggerEvent("irule_send", 100, 0) p1:Callback(transport.constants.parser.TERMINATED,'\n', 1000, function (cp1,cp2) if cp1 then gir.TriggerEvent(string.trim(cp1), 100, 0) --was 100 print (cp1) end if ( cp2 == transport.constants.event.CONNECTIONCLOSED ) then print("#2 response PROBABLY WILL NOT HAPPEN...") p1:Close() iruleTCPclients[p1]=nil return end end) return end end if ( iruleTCPclients ) then for c,v in pairs(iruleTCPclients ) do c:Close() end end if ( irulec5 ) then irulec5:Close() end iruleTCPclients = {} iruleLISTENER = transport.New(transport.constants.transport.GIPLISTEN) if not iruleLISTENER:Open(nil, 9999) then print("Could not create iRule TCP server.") iruleLISTENER:Close(); iruleLISTENER = nil; end iruleLISTENER:Callback(transport.constants.parser.TERMINATED, '\r\n', 2000, iruleTCPserver) print("Starting iRule TCP Server...")
Any ideas to trouble shoot and determine how I can see what is the cause. Once connected it works ok but also getting delays on occassion or a backlog of events.
Thanks


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