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Conditionals as the name implies make parts of the GML tree execute conditionally. Specifically the node that a conditional is attached to (thus it's parent) will not be triggered or traversed if the conditional prohibits it. How a conditional prohibits depends on the exact conditional. For example the script conditional will only allow nodes to be traversed if the return value from the script is true.


Conditional checking is done at all times. Even if you press "Test Action". So if your action is not working as expected, check if a conditional is blocking it.